Scott
Bauserman, a teacher at Decatur Central High School in Indiana, asks his
students to choose a topic from the social studies unit and design a game. The
finished product must teach about the topic, use appropriate vocabulary and
processes, and be fun to play. As he explains, “Students have to construct the
game, the box, provide pieces and a board, and write the rules. I received a
wide variety. One game I will always remember was about how a bill gets passed
into law. We spent
time [in class] talking about all the points where a bill in
Congress or the state General Assembly could be killed, pigeon-holed, or
defeated. The student took a box the size of a cereal box, set up a pathway
with appropriate steps along the way, constructed question/answer cards and
found an array of tokens for game pieces. If a player answered a question
correctly, he or she would roll a dice and move along the path to passage. But
the student had cut trap doors at the points where a bill could be killed, and
if a player landed on a trap door/bills topper, the player to the right could
pull a string, making that player’s token disappear from the board. The player
would have to start over. Not a bad game from a student who has fetal alcohol
syndrome and is still struggling to pass his classes.”
If you'd like to be even more open-ended, use this list of prompts for students to design their own projects.
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